Stream Custom Addon Cars & Modify Handling
One of the most requested and tricky steps: add custom cars to FiveM and tweak their speed or handling.
1. Create folder structure
Inside your 'resources' folder, create a new directory for your vehicle, e.g., 'resources/[cars]/myaddoncar/'. Inside, create a 'stream' and a 'data' folder.
2. Place files and create manifest
Place .yft and .ytd files in the 'stream' folder. Place metadata files (.meta, handling.meta, vehicles.meta etc.) in the 'data' folder. Create a 'fxmanifest.lua' file in the root folder.
fx_version 'cerulean'
game 'gta5'
files {
'data/vehicles.meta',
'data/handling.meta',
'data/carcols.meta',
'data/carvariations.meta'
}
data_file 'VEHICLE_METADATA_FILE' 'data/vehicles.meta'
data_file 'HANDLING_FILE' 'data/handling.meta'
data_file 'VEHICLE_LAYOUTS_FILE' 'data/vehiclelayouts.meta'
data_file 'CARCOLS_FILE' 'data/carcols.meta'
data_file 'VEHICLE_VARIATION_FILE' 'data/carvariations.meta'3. Customize Handling (Speed & Grip)
To make the car faster or change the cornering grip, open 'data/handling.meta'. Increase 'fInitialDriveForce' for faster acceleration, or 'fTractionCurveMax' for better grip.
<fInitialDriveForce value="0.350000" />
<fTractionCurveMax value="2.500000" />Still stuck?
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